Posted in NEWS
September 6, 2020

The International 10 Prize Pool Crosses $35 Million

The International 10 Prize Pool Crosses $35 Million

Dota 2’s International has officially crossed the $35 million mark creating a record for the highest prize pool in esports history.

The Dota 2 TI10 prize pool crossed $35 million on the 100th day of the battle pass. 

TI10 crossed last year’s record of $34,330,069 on August 26 and has been steadily climbing since then. There is still a lot of content to be released as part of the TI10 battle pass. Earlier this week, Valve’s Dota 2 developer provided an update on when fans can expert more battle pass content. 

Dota 2 Community Complain about Valve’s Silence


The Dota 2 community has been talking about the lack of information from Valve about the Dota Pro Circuit. The DPC, the official Dota 2 esports circuit has been indefinitely postponed since March when the coronavirus pandemic forced tournaments to take place offline. 

Dota 2 caster Kyle expressed his frustration at Valve and the lack of any forward vision by the game developer. 

While postponing the DPC events was necessary earlier in the year, other esports titles have moved forward with their tournaments. The Overwatch League, Call of Duty League, League of Legends tournaments and multiple third-party CS:GO events are continuing online providing quality entertainment to esports fans at home. 

Yesterday, Kyle made a tweet singling out Dota 2 content creator Singsing for broadcasting official Dota 2 matches. 

Streamers broadcasting Dota 2 tournaments off DotaTV hurts the ability of tournament organizers to secure exclusive sponsors, often costing them tens of thousands of dollars in sponsorship money. 

Kyle apologized in a subsequent tweet but highlighted the problem plaguing Dota 2 esports. Dota 2 tournaments are also available for public viewing in the game’s client. With one of the best live-view client in the game, Dota 2 content creators are allowed by Valve to re-stream events off the DotaTV. 

Non-exclusivity of these streams directly affects the ability of tournament organizers to secure brand sponsorships. Hopefully, Dota 2 professional payers and talents can have open discussions with Valve about this issue and come to a resolution soon. 

Featured Image Credit: Wykhrm’s Twitter. 

Published at Thu, 03 Sep 2020 16:48:25 +0000

ESIC Reveals Match-Fixing Investigations into MDL Matches

The Esports Integrity Coalition (ESIC) has revealed ongoing investigations into match-fixing allegations against MDL teams in CS:GO. ESIC has been investigating these allegations for the past eighteen months. 

Approximately eighteen months ago and on several occasions since, ESIC has received suspicious bet alerts through our global integrity monitoring framework which led us to establish an investigation into potential match-fixing activity in the MDL tournament series administered by one of our members, ESEA.

 

Were CSGO MDL Teams Match-Fixing?

Recently a clip surfaced highlighting professional players discussing match-fixing instances in the game. ESIC has been investigating fifteen instances of match-fixing for the past eighteen months. 

 

When Will ESIC Take Action?

ESIC is now in the concluding stages of its investigation and will issue a formal statement relating to the investigation within four weeks of the date of this update (subject to complications that may arise in the finalization of our investigation).

ESIC has promised that they will release an official statement within four weeks of this update.  The investigation is in its final stages and ESIC expects to have an update very soon. 

This update follows the recent cheating scandal that has ravaged Counter-Strike Global Offensive. Freelance CS:GO referee, Michal Slowinski found evidence of professional CS:GO coaches using a bug to gain an unfair advantage in official matches. 

Even though the bug has been around since 2016, Valve has not fixed it yet. With CS:GO matches moving online, there is a higher possibility of teams using the bug to their advantage. 

Following the outcome of these investigations, ESL banned the Hard Legion, MIBR and Heroic coaches for varying amounts of time. ESIC followed up with bans for similar periods. 

The Esports Integrity Coalition is in prime spot to be able to discuss match-fixing allegations against teams. Investigations into match-fixing instances requires collaboration between betting operators, government bodies, industry stakeholders and law enforcement agencies. 

Published at Thu, 03 Sep 2020 16:00:23 +0000

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