New Zealand-based esports tournament organiser and broadcasting media company LetsPlay.Live (LPL) has partnered with Riot Games to become the broadcast partner for 2021’s VALORANT competitive season in Oceania.
Oceanic VALORANT players in the region will be able to compete for an opportunity to play at the international level. The tournament, beginning in February will have three stages with each one of them featuring a Regional Final. This will eventually culminate in the Oceania Championship.
Each stage features a $10,000 AUD (~£5,577) prize pool, which will be split between the top eight teams, Moreover, the Oceania Championship will have an additional $20,000 AUD (~£11,154) prize pool.
According to the press release, the 2021 VALORANT Oceania Tour will serve as the ‘official pathway’ for the players in the region to qualify into the NA + OCE Last Chance Qualifier. This provides competitors with the opportunity to qualify for the VALORANT Global Championship.
As a result of the partnership, LPL will be in charge of registration, operations and production of each stage of the region’s competitive play. This also includes leading the Oceania Championship.
LPL’s founder and Managing Director, Duane Mutu, commented on the partnership: “To be kicking off the year partnering with Riot Games to bring Oceania official VALORANT pathways is phenomenal. LPL are excited to be offering an international avenue for our region’s players in 2021 and to be showcasing teams through broadcast for fans of VALORANT worldwide.”
The 2021 VALORANT Oceania Tour beings with the VALORANT Challengers OCE – Stage 01 Open Qualifier. The event is scheduled to run from February 10th – 14th.
Chris Greeley, Director of Esports at Riot Games, added: “2021 promises to be a groundbreaking year for VALORANT esports, and we’re tremendously excited to kick off global play. We know that VALORANT has been supported by Oceania players since BETA and we are thrilled to be offering pathways for the region.”
Esports Insider says: LPL’s partnership with Riot Games continues VALORANT’s incredible growth, particularly in the development of its esports ecosystem. The agreement will provide teams in Oceania with the opportunity to compete in VALORANT’s competitive structure, whilst also increasing LPL’s regional content output.
Published at Fri, 29 Jan 2021 18:05:18 +0000
Each week, ESI Digest breaks down the weekly happenings in the esports industry, making sense of things so you don’t have to. As well as being housed on YouTube, ESI Digest is available on all major podcast platforms and is also available in written form below.
This week on the ESI Digest, we cover Ninjas in Pyjamas’ rebranding, Team Liquid extending its partnership with Alienware, BIG being selected as the 12th BLAST Premier Member Team, ESIC announcing more partnerships with tournament organisers, plus Guild Esports’ latest financial results.
Swedish esports organisation Ninjas in Pyjamas (NiP) has unveiled a new visual identity for the team as part of an official rebranding.
According to a press release, the rebranding was ‘crucial to the company’s continued development and purpose,’ which includes the creation of experiences which entertain, inspire, and connect fans across the world.
North American organisation Team Liquid has announced the extension of its 10-year partnership with gaming PC brand Alienware.
The extension will see Alienware continue to supply hardware for Team Liquid, with innovations focused on three new programmes: fan engagement, player performance & technology, and community opportunities.
Tournament organiser Relog Media has partnered with the Esports Integrity Commission (ESIC) in order to help strengthen the integrity of its CS:GO events.
As a result of the collaboration, the Serbia-based esports tournament operator and production company will implement ESIC’s rules, penalties and integrity goals during its events. Also this week, ESIC announced that SportsModule and its subsidiary, tournament organiser 247 Leagues, have also become members of the commission.
German esports organisation Berlin International Gaming (BIG) has joined BLAST Premier as a Member Team after winning a ‘competitive bidding process’, according to the tournament organiser.
BIG has become the 12th team in BLAST Premier’s membership programme, replacing 100 Thieves following the organisation’s exit from CS:GO.
This morning (Friday, January 29th), British esports organisation Guild Esports (LSE: GILD) announced its results for the previous financial year.
The publicly listed company announced a loss before tax of £2.7m. The financial year in question, from 3rd September 2019 to 30th September 2020, reflects the pre-revenue stage when start-up and operating costs were high.
ESI Digest is part of ESI Network, a collection of podcasts encompassing the esports industry. For deep dives into the major areas of esports with subject matter experts, check out ESI Focus. For conversations with key personnel and major stakeholders in esports, ESI Insight is the series for you.
Published at Fri, 29 Jan 2021 16:40:18 +0000